Ok, it's an interesting concept, but i have some things to point:
AI GENERATED IMAGES, it's not a problem, at least not to me, but you could make your game one hundred percent more authentic using simple handmade 16x16 sprites.
well, besides that , it's all kinda confusing, but the procrastination monster is a good idea.
tnx. yeah It would be nice to have time to really dedicate. I just did most fast I could, I was in hours . just too have one more game in jam, to help my friend that organize this jam. thats why its all AI. theme is " em cima da hora ", or " in time" . but in literal Portuguese theres a pun, like " stand over the time". thats why the clock board. and avoid time waiters, Chronos etc. I dont even know very well, its just some ideas.. lol
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Legal, achei bonito os efeitos e as animações , só as caveiras que me deram trabalho elas dão muitos hits kk.
Não funcionou o WASD pra mim, só as setas mesmo
UAEHUAEHUEAHAEH nossa eu não programei wasd. não sei pq escrevi isso no tutorial
ajustei! obrigado
Ok, it's an interesting concept, but i have some things to point:
AI GENERATED IMAGES, it's not a problem, at least not to me, but you could make your game one hundred percent more authentic using simple handmade 16x16 sprites.
well, besides that , it's all kinda confusing, but the procrastination monster is a good idea.
keep working on the game!
tnx. yeah It would be nice to have time to really dedicate. I just did most fast I could, I was in hours . just too have one more game in jam, to help my friend that organize this jam. thats why its all AI. theme is " em cima da hora ", or " in time" . but in literal Portuguese theres a pun, like " stand over the time". thats why the clock board. and avoid time waiters, Chronos etc. I dont even know very well, its just some ideas.. lol
ill try finish today